Introducing Assassin’s Creed Unity, the next-gen evolution of the blockbuster franchise powered by an all-new game engine. From the storming of the Bastille to the execution of King Louis XVI, experience the French Revolution as never before, and help the people of France carve an entirely new destiny. Nov 11, 2014 Assassin’s Creed Unity is the next-gen evolution of the blockbuster franchise powered by an all-new game engine. From the storming of the Bastille to.
This question is asked a lot. But considering there aren't any 'professional' reviews that aren't paid off nowadays and I've lost a lot of hope with Steam reviewers being trolls more than anything I came to the community for serious feedback. I haven't played an AC game since IV which was terms of gameplay. The story completely fell apart after III and everyone is saying Unity is horrible so I never bothered. I've lost a ton of interest after the story flopped and and I was always a big Assassin's Creed fan.
So, is the game worth it for both gameplay and the story? Or are they still not providing any creativity to the story anymore? The experience feels much more. The world is top notch, but the gameplay doesn't really feel all that changed to me.AC games have always been great when they're at their best and incredibly frustrating when they're not.If you like arcadish gameplay you should like the carriage missions, I don't and I don't.Many of the main missions are trial and error. I don't mind trial and error so much when I can just skip them, but when I can't it's a little irritating.I've enjoyed all AC games to varying degrees, but this one I'm having a hard time with. I actually enjoyed Unity a lot more than I am this.Having said all that, the world is awesome (as usual for AC) and I don't know why people are complaining about performance, it's running great for me.
I'm running on High preset (the new medium) with an i5 at 3.2, 8gig of ram and a 4gig 660ti. I'm loving it so far, I think it's a return to form, very much in the vein of AC: II and Brotherhood. I loved all the AC games though, including Unity. My favorites are the Ezio trilogy, Black Flag and now Syndicate. I think combat is an upgrade over the rest of the series but that's not saying much since I don't think the combat has ever been special.
That's not to say it isn't rewarding, I loved how satisfying the combat felt in Black Flag but this might be more satisfying (it's just easy to me).I haven't gone too far in the story yet but I can say the characters are great especially Jacob and Evie. London is incredible and very atmospheric, might be my favorite city yet which was unexpected. Switching between Jacob and Evie and the rope launcher are welcome additions. I like the stealth better as well.I recommend since you liked Black Flag and the earlier titles. Originally posted by:I'm loving it so far, I think it's a return to form, very much in the vein of AC: II and Brotherhood. I loved all the AC games though, including Unity.
Assassin's Creed Unity Review Steam
My favorites are the Ezio trilogy, Black Flag and now Syndicate. I think combat is an upgrade over the rest of the series but that's not saying much since I don't think the combat has ever been special. That's not to say it isn't rewarding, I loved how satisfying the combat felt in Black Flag but this might be more satisfying (it's just easy to me).I haven't gone too far in the story yet but I can say the characters are great especially Jacob and Evie. London is incredible and very atmospheric, might be my favorite city yet which was unexpected. Switching between Jacob and Evie and the rope launcher are welcome additions. I like the stealth better as well.I recommend since you liked Black Flag and the earlier titles.+1 This pretty much explains exactly how I feel about the game. I'm really enjoying it.
An in depth review of Assassin's Creed Syndicate This review is coming from a dedicated fan of the series who was somewhat disappointed with Unity but loved this game through and through.I'm still 4 hours in but loving the game. Very enjoyable if you ask me.Review:Performance:-Ah, everyone's interested in this after Unity fiasco. I can assure you while this is not a super glorious port like Gta V, Mad max or MgsV, this game runs much better and smoother than Unity. My current setup i5 3450, Gtx 660 and 8gb ram. I'm getting 35-45fps in open world with textures set to high, all settings to low, fxaa and vsync is off at 1080p. At same settings I got 20-30fps in Unity and also lots of stuttering, freezes and framedrops which is not very common in Syndicate.For all those folks getting bad performance, a word of advice: turn down gameworks. Pcss ultra is a performance killer which takes like 20-25fps alone compared to high/medium shadows.
Hbao+ is kinda ok, but txaa tanks performance as well. Do this and you won't have any problems of having 40fps etc.
On 980ti or similar killer rigs.Story and Characters:-My favorite aspect in games in general and my most likable part in this game. The story is quite good but the thing that I love most is the light hearted tone. The interaction of Jacob and Evie are enjoyable to watch as they behave like real brothes and sister. There are a lot of jokes in the game, for example when the last assassin of London(won't spoil his name) says about a templer, 'He is known to vanish before your very eyes', Jacob says, 'Shall we make him vanish for real?'
Assassin's Creed Unity Review Gamespot
I'm still at sequence 3, so I can't give you impressions about other intricate things but will update the review later. There are lot of interesting historical characters you'll meet. I think you know the names of already from the historical characters trailer of this game.Gameplay and Combat:-This is what people always complain about being the same. I can't deny that it does not change much but if that happened it won't remain assassin's creed anymore. In this game the gameplay defining changes include the rope launcher. It's not like just cause's grappling hook.
It works like batman's grapple in arkham games except that this one can be used as zipline for building to building traversal as well. It does not take away from parkour but it actually complements in nicely. Great addition, if you ask me.Combat system is one of the things that like. It's fast and brutal and feels fun unlike clunky and slow combat of Unity. However to some people, it might feel like button mashing or being too fast. You can't change weapons mid combat. Weapons work like outfits as you have to assign one in inventory.
No hidden blade combat is there.Now to stealth. Cover system is better than Unity. It's a soft cover system as opposed to Unity's hard cover. The crouching mode and change to hood is considered annoying by some, but I don't mind it.
Hoods made sense in AC1 because it was needed to blend in with scholars who also wore hoods. Since then, for once, we are using proper clothing to blend in which actually makes sense.Crowd events are present just like Unity. Crowds are thinner.
Even though it was done to help the performance, it makes sense historically as there was no revolution in London. So there was no need for people to flock the streets.Carriages are a good addition too. Mobile hiding spot, fast way to reach places, a great tool to fight enemies as well.
It does not handle perfectly but you will get used to it.Present day:-The modern day story, hated by some people but to me, it's one of the most important aspects of the series that differentiates it from other open world games and holds the games together. I have both good and bad news for the present day fans.
Bad news is, it's still cutscenes only. Good news is, it moves the story foward unlike Unity.
There are cutscenes after a number of sequences and they are all action packed unlike Unity where you just listen to Bishop talking. Overall it's enjoyable.Bugs and glitches:-In my 4 hours in the game, I encountered one glitch. In a cutscene, I got the invisible character glitch, I could hear them talking, feel them moving but except Jacob, the character model of other 2 characters wasn't showing up. And in an another cutscene, I got a framedrop to 10 fps.
These are the only issues I faced so far.